Girl code
gaming going viral and getting it done
Girl code
gaming going viral and getting it done
Book - 2018
Explores the lives of Andrea Gonzales and Sophie Houser, two girls who used their knowledge of computer programming to create a video game called "Tampon Run" in order to fight back against girls being shamed for having periods. Their game went viral, and soon Andrea and Sophie found themselves invited to high-profile tech companies, where they learned from innovative female tech founders about the inner workings of the tech industry.
محفوظ في:
Holdings -
Garry Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413321234116 | متاح | Tween Nonfiction | B GONZALES GONZALE |
Peperzak Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413321729610 | متاح | Tween Nonfiction | B GONZALES GONZALE |
Sacajawea Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413321334403 | متاح | Tween Nonfiction | B GONZALES GONZALE |
Salk Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413321429567 | متاح | Tween Nonfiction | B B GONZALES GONZALE |
| المؤلفون الرئيسيون: | , |
|---|---|
| التنسيق: | كتاب |
| اللغة: | English |
| منشور في: |
New York, NY :
Harper,
2018.
|
| الطبعة: | First paperback edition. |
| الموضوعات: |
Search Result 1
Search Result 2
MARC
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| 005 | 20240521122820.0 | ||
| 020 | |a 9780062472472 | ||
| 035 | |a (MnBnMLM)MLM06079381 | ||
| 040 | |a MnBnMLM |b eng |c MnBnMLM |e rda |d MnBnMLM | ||
| 050 | 1 | 4 | |a QA76.6 |b .G643 2018 |
| 082 | 0 | 4 | |a 005.1/092 |2 23 |
| 092 | |a B GONZALES GONZALE | ||
| 100 | 1 | |a Gonzales, Andrea, |e author. | |
| 245 | 1 | 0 | |a Girl code : |b gaming, going viral, and getting it done / |c Andrea Gonzales and Sophie Houser. |
| 250 | |a First paperback edition. | ||
| 264 | 1 | |a New York, NY : |b Harper, |c 2018. | |
| 264 | 4 | |c Ã2017 | |
| 300 | |a 290 pages : |b illustrations ; |c 21 cm | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 500 | |a "Bonus coding content inside; includes new chapter & photos"--Cover. | ||
| 510 | 3 | |a Booklist, |b 12/1/2016 | |
| 510 | 3 | |a Horn Book Guide, |b 10/2017 | |
| 510 | 3 | |a Publishers Weekly, |b 1/23/2017 | |
| 510 | 3 | |a School Library Journal, |b 1/2017 | |
| 510 | 3 | |a Voice of Youth Advocates, |b 2/2017 | |
| 520 | |a Explores the lives of Andrea Gonzales and Sophie Houser, two girls who used their knowledge of computer programming to create a video game called "Tampon Run" in order to fight back against girls being shamed for having periods. Their game went viral, and soon Andrea and Sophie found themselves invited to high-profile tech companies, where they learned from innovative female tech founders about the inner workings of the tech industry. | ||
| 521 | 0 | |a 7.2. | |
| 521 | 2 | |a 8-12. | |
| 521 | 8 | |a 1030 |b Lexile. | |
| 526 | 0 | |a Accelerated Reader AR-ATOS |b UG |c 7.2 |d 8.0 |z 188343. | |
| 526 | 0 | |a Reading Counts RC |c 9.2 |d 13.0 |z 70642. | |
| 600 | 1 | 0 | |a Gonzales, Andrea. |
| 600 | 1 | 0 | |a Houser, Sophie. |
| 650 | 0 | |a Video games |x Design. | |
| 650 | 0 | |a Women computer programmers |v Biography. | |
| 650 | 0 | |a Computer programmers |v Biography. | |
| 650 | 0 | |a Computer programming. | |
| 700 | 1 | |a Houser, Sophie, |e author. | |
| 980 | |a SPS Sacajawea |h B GONZALES GONZALE |m 17.79 |o 37413321334403 |r Standard Circulation |d Tween Nonfiction | ||
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