Eden II
Eden II
Book - 2023
"In the grungy, punk-inflected world K. Wroten creates, a cast of disaffected young characters struggle to find their purpose in life. Faced with a dying Earth and numbingly useless jobs, protagonists Ellis and Dr. Otis Heck invent an immersive virtual reality game, Eden II. But when Heck betrays Ellis and sells the game to a mysterious corporation, the lines between fantasy and reality begin to blur. As each chapter highlights a new character in the ensemble, the game's impact grows as the world becomes consumed by fantasy."--
Saved in:
Holdings -
South Hill
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413320658703 | Available | Graphic literature | WROTEN |
| Main Author: | |
|---|---|
| Other Authors: | |
| Format: | Book |
| Language: | English |
| Published: |
Seattle, WA :
Fantagraphics Books, Inc.,
2023.
|
| Edition: | First Fantagraphics Books edition. |
| Subjects: |
MARC
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| 020 | |a 1683967585 |q (paperback) | ||
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| 092 | |a WROTEN | ||
| 100 | 1 | |a Wroten, Kelsey, |e author, |e artist. | |
| 245 | 1 | 0 | |a Eden II / |c K. Wroten ; editor Gary Groth. |
| 246 | 3 | |a Eden two | |
| 250 | |a First Fantagraphics Books edition. | ||
| 264 | 1 | |a Seattle, WA : |b Fantagraphics Books, Inc., |c 2023. | |
| 264 | 4 | |c ©2023 | |
| 300 | |a 449 pages : |b chiefly illustrations (some color) ; |c 27 cm | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 336 | |a still image |b sti |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 520 | |a "In the grungy, punk-inflected world K. Wroten creates, a cast of disaffected young characters struggle to find their purpose in life. Faced with a dying Earth and numbingly useless jobs, protagonists Ellis and Dr. Otis Heck invent an immersive virtual reality game, Eden II. But when Heck betrays Ellis and sells the game to a mysterious corporation, the lines between fantasy and reality begin to blur. As each chapter highlights a new character in the ensemble, the game's impact grows as the world becomes consumed by fantasy."-- |c Provided by publisher. | ||
| 650 | 0 | |a Dystopias |v Comic books, strips, etc. | |
| 650 | 0 | |a Virtual reality |v Comic books, strips, etc. | |
| 655 | 7 | |a Comics (Graphic works) |2 lcgft | |
| 655 | 7 | |a Science fiction comics. |2 lcgft | |
| 655 | 7 | |a Fantasy comics. |2 lcgft | |
| 655 | 7 | |a Graphic novels. |2 lcgft | |
| 700 | 1 | |a Groth, Gary, |e editor. | |
| 710 | 2 | |a Fantagraphics Books, |e publisher. | |
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| 938 | |a YBP Library Services |b YANK |n 18190061 | ||
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| 952 | f | f | |p Standard Circulation |a City of Spokane |b Spokane Public Library |c Branches |d South Hill |t 0 |e WROTEN |i Graphic literature |m 37413320658703 |