Cutting-edge virtual reality

Christy Peterson
Book - 2019

Briefly explores the history and current capabilities of virtual reality technology, which can let users experience a video game in first person or make them feel like they are visiting Antarctica from the comfort of their living rooms. Includes a glossary.

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Flett Middle School

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37413320735485 Available Tween Nonfiction 006.8 PETERSO  Place a Hold

Glover Middle School

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37413321503536 Available Tween Nonfiction 006.8 PETERSO  Place a Hold

Yasuhara Middle School

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Bibliographic Details
Main Author: Peterson, Christy (Author)
Format: Book
Language:English
Published: Minneapolis : Lerner Publications, [2019]
Series:Searchlight books. Cutting-edge STEM.
Subjects:

MARC

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300 |a 32 pages :  |b color illustrations ;  |c 24 cm. 
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504 |a Includes bibliographical references and index. 
505 0 |a What is virtual reality? -- Creating virtual worlds -- Virtual reality at work -- A bright future. 
510 3 |a Booklist,  |b 2/1/2019 
520 |a Briefly explores the history and current capabilities of virtual reality technology, which can let users experience a video game in first person or make them feel like they are visiting Antarctica from the comfort of their living rooms. Includes a glossary. 
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