Improving virtual reality
Improving virtual reality
Book - 2018
Describes the development of virtual reality, and examines how engineers and scientists are working to improve virtual reality and use it to solve real-world problems. Includes a timeline of engineering achievements, color photographs, and further resources.
محفوظ في:
Holdings -
Flett Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413320728068 | Walk-in only | Tween Nonfiction | 006.8 ALLEN |
| المؤلف الرئيسي: | |
|---|---|
| التنسيق: | كتاب |
| اللغة: | English |
| منشور في: |
San Diego, CA :
ReferencePoint Press,
[2018]
|
| سلاسل: | Real-world STEM.
|
| الموضوعات: |
MARC
| LEADER | 00000pam a2200000 i 4500 | ||
|---|---|---|---|
| 001 | 871813 | ||
| 008 | 170629s2018 caua d b 001 0 eng | ||
| 005 | 20240521123008.0 | ||
| 010 | |a 2017031632 | ||
| 020 | |a 9781682822371 | ||
| 035 | |a (MnBnMLM)MLM06013954 | ||
| 040 | |a DLC |b eng |e rda |c DLC |d MnBnMLM | ||
| 042 | |a pcc | ||
| 050 | 0 | 0 | |a QA76.9.V5 |b A46 2018 |
| 082 | 0 | 0 | |a 006.8 |2 23 |
| 092 | |a 006.8 ALLEN | ||
| 100 | 1 | |a Allen, John, |d 1957- |e author. | |
| 245 | 1 | 0 | |a Improving virtual reality / |c John Allen. |
| 264 | 1 | |a San Diego, CA : |b ReferencePoint Press, |c [2018] | |
| 300 | |a 48 pages : |b color illustrations ; |c 25 cm. | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 490 | 1 | |a Real-world STEM | |
| 504 | |a Includes bibliographical references and index. | ||
| 505 | 0 | |a Current status : a simulated world -- Problems : getting a sense of being there -- Solutions : achieving and maintaining presence -- Solutions : appealing to the senses -- Solutions : reducing motion sickness. | |
| 510 | 3 | |a School Library Connection, |b 1/2018 | |
| 520 | |a Describes the development of virtual reality, and examines how engineers and scientists are working to improve virtual reality and use it to solve real-world problems. Includes a timeline of engineering achievements, color photographs, and further resources. | ||
| 521 | 2 | |a 7-12. | |
| 650 | 0 | |a Virtual reality. | |
| 650 | 0 | |a Computer simulation. | |
| 830 | 0 | |a Real-world STEM. | |
| 980 | |a SPS Flett |h 006.8 ALLEN |m 37.59 |o 37413320728068 |r Standard Circulation |d Tween Nonfiction | ||
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| 952 | f | f | |p Standard Circulation |a Spokane Public Schools |b Schools |c Middle |d Flett Middle School |t 0 |e 006.8 ALLEN |i Tween Nonfiction |m 37413320728068 |
| 952 | f | f | |p Standard Circulation |t 1 |e 006.8 ALLEN |i Tween Nonfiction |m 37413320928056 |