Holmes, M. T. (2016). Designing creatures & characters: How to build an artist's portfolio for video games, film, animation, and more. Impact Books.
Style de citation Chicago (17e éd.)Holmes, Marc Taro. Designing Creatures & Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation, and More. Cincinnati, Ohio: Impact Books, 2016.
Style de citation MLA (8e éd.)Holmes, Marc Taro. Designing Creatures & Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation, and More. Impact Books, 2016.
Attention : ces citations peuvent ne pas être correctes à 100%.