The do-it-yourself escape room book
a practical guide to writing your own clues designing puzzles and creating your own challenges
Book - 2021
Offers a practical do-it-yourself guide to creating your own escape room. Divided into two parts, the first half covers what an escape room is, how to develop theme and plot, how to set up a room, how to structure clues, and how to run the event. The second half of the book provides multiple chapters of clues and challenges to use in your escape room: codes, ciphers, mathematics, puzzles, physical objects, and more.
Saved in:
Holdings -
SHAW Middle School
Barcode | Status | Material Type | CallNumber | Availability |
---|---|---|---|---|
37413318986595 | Checked out | Tween Nonfiction | 793.73 LYMAN | Place A Hold |
Main Author: | |
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Format: | Book |
Language: | English |
Published: |
New York, NY :
Skyhorse Publishing,
[2021]
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Subjects: |
MARC
LEADER | 00000cam a2200000Ii 4500 | ||
---|---|---|---|
001 | 734716 | ||
005 | 20210907082400.0 | ||
008 | 201002t20212021nyua b 001 0 eng d | ||
020 | |a 9781510758803 |q (paperback) | ||
020 | |a 1510758801 |q (paperback) | ||
035 | |a (OCoLC)1198556634 | ||
040 | |a YDX |b eng |e rda |c YDX |d BDX |d UKMGB |d OCLCO |d OCLCF |d GK5 |d HHO |d OCLCO |d UAP |d OCLCO |d OCL | ||
082 | 0 | 4 | |a 793.73 |2 23 |
092 | 0 | |a 793.73 LYMAN | |
100 | 1 | |a Lyman, Paige Ellsworth, |e author. | |
245 | 1 | 4 | |a The do-it-yourself escape room book : |b a practical guide to writing your own clues, designing puzzles, and creating your own challenges / |c Paige Ellsworth Lyman. |
264 | 1 | |a New York, NY : |b Skyhorse Publishing, |c [2021] | |
264 | 4 | |c ©2021 | |
300 | |a xi, 175 pages : |b illustrations (chiefly color) ; |c 26 cm | ||
336 | |a text |b txt |2 rdacontent | ||
336 | |a still image |b sti |2 rdacontent | ||
337 | |a unmediated |b n |2 rdamedia | ||
338 | |a volume |b nc |2 rdacarrier | ||
504 | |a Includes bibliographical references (page 170) and index. | ||
500 | |a "300 puzzle and clue ideas!" -- Cover. | ||
520 | |a Offers a practical do-it-yourself guide to creating your own escape room. Divided into two parts, the first half covers what an escape room is, how to develop theme and plot, how to set up a room, how to structure clues, and how to run the event. The second half of the book provides multiple chapters of clues and challenges to use in your escape room: codes, ciphers, mathematics, puzzles, physical objects, and more. | ||
650 | 0 | |a Escape room games. | |
650 | 0 | |a Group problem solving |x Games. | |
650 | 0 | |a Indoor games. | |
655 | 7 | |a Instructional and educational works. |2 lcgft | |
655 | 7 | |a Handbooks and manuals. |2 lcgft | |
949 | |b 37413318986595 |c tweennf |d prta |e 793.73 LYMAN |g spsshaw |h 17.00 |q 1670367 | ||
998 | |a 2021.07.26 | ||
999 | f | f | |i 93bafd72-1147-5678-bde9-0f07c7377775 |s 99a762bd-bc58-5600-bbeb-c04f031067f6 |t 0 |
952 | f | f | |p Standard Circulation |a Spokane Public Schools |b Schools |c Middle |d SHAW Middle School |t 0 |e 793.73 LYMAN |h Dewey Decimal classification |i Tween Nonfiction |j None |m 37413318986595 |