Houdini Engine for Cinema 4D and Maya

Houdini Engine for Cinema 4D and Maya

with Scott Pagano
Electronic Video - 2015

Scott Pagano shows how to use Houdini digital assets in CINEMA 4D and Maya with the Houdini Engine plugin.

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Bibliographic Details
Corporate Author: linkedin.com (Firm)
Other Authors: Pagano, Scott (Speaker)
Format: Electronic Video
Language:English
Published: Carpenteria, CA linkedin.com, 2015.
Subjects:
Online Access:View course details on linkedin.com/learning

MARC

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520 |a Scott Pagano shows how to use Houdini digital assets in CINEMA 4D and Maya with the Houdini Engine plugin. 
511 1 |a Presenter: Scott Pagano 
520 |a The procedural power of Houdini is now accessible in other applications via the Houdini Engine plugin. This allows technical directors to package and export systems as Houdini digital assets (HDAs) for use in environments that artists are already comfortable with Maya, CINEMA 4D, and other popular 3D tools. This course introduces the typical Houdini pipeline for creating complex systems that can be passed along to shot creation. Scott Pagano shows how to load the Houdini Engine in Maya and CINEMA 4D, create simple geometric networks, build more complex particle systems and fluid simulations, and create a procedural building generator for quickly blocking out buildings in Maya and C4D scenes. 
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655 4 |a Educational films.  |2 lcgft 
710 2 |a linkedin.com (Firm) 
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092 |a ONLINE CLASS