Unity Medical Visualization 01 Preparation and Design

Unity Medical Visualization 01 Preparation and Design

with Alan Thorn
Electronic Video - 2020

Learn how to use Unity to build an interactive 3D visualization of the human heart. Part 01 covers asset import, scene and level design, interactivity, and post-processing effects.

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Bibliographic Details
Corporate Author: linkedin.com (Firm)
Other Authors: Thorn, Alan (Speaker)
Format: Electronic Video
Language:English
Published: Carpenteria, CA linkedin.com, 2020.
Subjects:
Online Access:View course details on linkedin.com/learning

MARC

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520 |a Learn how to use Unity to build an interactive 3D visualization of the human heart. Part 01 covers asset import, scene and level design, interactivity, and post-processing effects. 
511 1 |a Presenter: Alan Thorn 
520 |a Unity isn’t just for games. The powerful 3D engine can be used to created educational assets, like the medical visualization featured in this three-part series: an animated 3D human heart. In the first course of the series, instructor Alan Thorn shows how to plan and design this interactive 3D project, covering aspects such as asset management, scene and level design, lighting, user experience, and post processing. Learn how to use the Unity universal render pipeline, import and configure mesh assets, and use Cinemachine and scripts behaviors to add meaningful interactivity. 
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