Sculpting a Game Asset in Blender

Sculpting a Game Asset in Blender

with Darrin Lile
Electronic Video - 2016

Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets.

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Bibliographic Details
Corporate Author: linkedin.com (Firm)
Other Authors: Lile, Darrin (Speaker)
Format: Electronic Video
Language:English
Published: Carpenteria, CA linkedin.com, 2016.
Subjects:
Online Access:View course details on linkedin.com/learning

MARC

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520 |a Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets. 
511 1 |a Presenter: Darrin Lile 
520 |a Blender's sculpting tools are great for modeling, but they also can be used to create fine-detail textures for your 3D models, whether for animations or games. In this course, Darrin Lile demonstrates how to use Blender's Multiresolution modifier and sculpting tools to create texture maps that simulate high-poly sculpt information. He reviews the process of baking these textures out to normal and ambient occlusion texture maps, and then shows how to apply them to your 3D game assets in Unity. 
538 |a Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection. 
655 4 |a Instructional films.  |2 lcgft 
655 4 |a Educational films.  |2 lcgft 
710 2 |a linkedin.com (Firm) 
856 4 0 |u https://www.linkedin.com/learning/sculpting-a-game-asset-in-blender?u=95224889&auth=true  |z View course details on linkedin.com/learning 
092 |a ONLINE CLASS