Unreal Engine Global Illumination for Architectural Visualization
Unreal Engine Global Illumination for Architectural Visualization
Electronic Video - 2019
Learn how to use Lightmass Global Illumination to light architectural visualization projects in Unreal.
Guardado en:
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| Autor Corporativo: | |
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| Formato: | Electrónico Video |
| Lenguaje: | English |
| Publicado: |
Carpenteria, CA
linkedin.com,
2019.
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| Materias: | |
| Acceso en línea: | View course details on linkedin.com/learning |
MARC
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| 050 | 4 | |a LDC786884 | |
| 100 | 1 | |a Bradley, Brian |e speaker. | |
| 245 | 1 | 0 | |a Unreal Engine: Global Illumination for Architectural Visualization. |c with Brian Bradley |
| 264 | 1 | |a Carpenteria, CA |b linkedin.com, |c 2019. | |
| 306 | |a 01h:30m:49s | ||
| 337 | |a computer |2 rdamedia | ||
| 338 | |a online resource |2 rdacarrier | ||
| 500 | |a 6/13/201912:00:00AM | ||
| 520 | |a Learn how to use Lightmass Global Illumination to light architectural visualization projects in Unreal. | ||
| 511 | 1 | |a Presenter: Brian Bradley | |
| 520 | |a Anyone who uses Unreal Engine for real-time visualization knows how important good lighting is to your presentation. Global Illumination is the best way to simulate how light behaves in the real world. In this course, Brian Bradley shows key settings and best practices for architects, designers, and artists looking to incorporate the Lightmass Global Illumination (GI) solver into their visualization process. Learn how to create lightmaps for a level, focus Lightmass GI calculations to put your computing resources to best use, understand how materials affect lighting, and set up light portals that are quick, clean, and production ready. Plus, discover how to work with area shadows and high-dynamic-range images (HDRIs), and see how adjustments to static lighting scale affects quality. Brian also introduces advanced topics, such as lighting animated objects with GI and controlling color bleed. | ||
| 538 | |a Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection. | ||
| 655 | 4 | |a Instructional films. |2 lcgft | |
| 655 | 4 | |a Educational films. |2 lcgft | |
| 710 | 2 | |a linkedin.com (Firm) | |
| 856 | 4 | 0 | |u https://www.linkedin.com/learning/unreal-engine-global-illumination-for-architectural-visualization?u=95224889&auth=true |z View course details on linkedin.com/learning |
| 092 | |a ONLINE CLASS | ||