The game inventor's guidebook
how to invent and sell board games card games role-playing games and everything in between
The game inventor's guidebook
how to invent and sell board games card games role-playing games and everything in between
Book - 2008
محفوظ في:
Holdings -
Central
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413312695770 | متاح | Non-fiction | 794.068 TINSMAN |
Indian Trail
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413314549595 | متاح | Non-fiction | 794.068 TINSMAN |
| المؤلف الرئيسي: | |
|---|---|
| التنسيق: | كتاب |
| اللغة: | English |
| منشور في: |
Garden City, NY :
Morgan James Pub.,
c2008.
|
| الموضوعات: |
MARC
| LEADER | 00000cam a2200000I 4500 | ||
|---|---|---|---|
| 001 | 393634 | ||
| 005 | 20100923093200.0 | ||
| 008 | 080815s2008 nyuac b 000 0deng d | ||
| 010 | |a 2008925654 | ||
| 020 | |a 9781600374470 |c $26.95 | ||
| 020 | |a 1600374476 | ||
| 035 | |a (OCoLC)244061530 | ||
| 040 | |a BTCTA |c BTCTA |d BAKER |d EINCP | ||
| 049 | |a UAGA | ||
| 092 | 0 | |a 794.068 TINSMAN | |
| 100 | 1 | |a Tinsman, Brian. | |
| 245 | 1 | 4 | |a The game inventor's guidebook : |b how to invent and sell board games, card games, role-playing games, and everything in between / |c Brian Tinsman. |
| 246 | 3 | 0 | |a Game inventor's guidebook |
| 260 | |a Garden City, NY : |b Morgan James Pub., |c c2008. | ||
| 300 | |a xvi, 263 p. : |b ill.,ports. ; |c 23 cm. | ||
| 500 | |a "Habitat for Humanity" -- t.p. verso ; cover, p.4. | ||
| 504 | |a Includes bibliographical references. | ||
| 505 | 0 | |a Trivial pursuit / Chris Haney and Scott Abbott -- Magic : the gathering / Richard Garfield -- Dungeons and dragons / Gary Gygax and Dave Arneson -- The Pokemon trading card game -- Tsunekaz Ishihara, Kouichi Ooyama, Takumi Akabane -- Interview with an inventor / Reiner Knizie -- Interview with a publisher / Mike Gray -- What's in it for you? -- How new games happen -- Anatomy of a publisher -- Markets for games -- Mass market games you should know ---- Mass market companies you should know -- Hobby games you should know -- Hobby game companies you should know -- American specialty games and companies you should know -- European games, companies, and an award you should know -- Self-publishing -- What am I getting into? -- Before you print -- After you print -- Selling a game step by step -- How to invent a game -- Game design -- Game development -- Targeting publishers -- Before you submit -- Eight submission strategies -- Contacting publishers -- Protecting your property -- What to do if they say don't say yes -- What to do if they do say yes! -- Game industry's dirty little secret -- Details and resources -- Other resources. | |
| 650 | 0 | |a Games |x Marketing. | |
| 650 | 0 | |a Games |x Design and construction |v Case studies. | |
| 650 | 0 | |a Board game industry |v Handbooks, manuals, etc. | |
| 650 | 0 | |a Playing card industry |v Handbooks, manuals, etc. | |
| 998 | |a 2010.06.25 | ||
| 999 | f | f | |i ac8e82aa-5c5f-50cd-9009-2468d59fb636 |s 293198fd-d70b-5546-86ed-67576792383d |t 0 |
| 952 | f | f | |p Standard Circulation |a City of Spokane |b Spokane Public Library |c Branches |d Indian Trail |t 0 |e 794.068 TINSMAN |h Dewey Decimal classification |i Non-fiction |m 37413314549595 |
| 952 | f | f | |p Standard Circulation |a City of Spokane |b Spokane Public Library |c Branches |d Central |t 0 |e 794.068 TINSMAN |h Dewey Decimal classification |i Non-fiction |m 37413312695770 |