The game inventor's guidebook

how to invent and sell board games card games role-playing games and everything in between

The game inventor's guidebook

how to invent and sell board games card games role-playing games and everything in between
Brian Tinsman
Book - 2008
محفوظ في:

Holdings -

Central

Barcode Status Material Type CallNumber
37413312695770 متاح Non-fiction 794.068 TINSMAN

Indian Trail

Barcode Status Material Type CallNumber
37413314549595 متاح Non-fiction 794.068 TINSMAN
التفاصيل البيبلوغرافية
المؤلف الرئيسي: Tinsman, Brian
التنسيق: كتاب
اللغة:English
منشور في: Garden City, NY : Morgan James Pub., c2008.
الموضوعات:

MARC

LEADER 00000cam a2200000I 4500
001 393634
005 20100923093200.0
008 080815s2008 nyuac b 000 0deng d
010 |a  2008925654 
020 |a 9781600374470  |c $26.95 
020 |a 1600374476 
035 |a (OCoLC)244061530 
040 |a BTCTA  |c BTCTA  |d BAKER  |d EINCP 
049 |a UAGA 
092 0 |a 794.068 TINSMAN 
100 1 |a Tinsman, Brian. 
245 1 4 |a The game inventor's guidebook :  |b how to invent and sell board games, card games, role-playing games, and everything in between /  |c Brian Tinsman. 
246 3 0 |a Game inventor's guidebook 
260 |a Garden City, NY :  |b Morgan James Pub.,  |c c2008. 
300 |a xvi, 263 p. :  |b ill.,ports. ;  |c 23 cm. 
500 |a "Habitat for Humanity" -- t.p. verso ; cover, p.4. 
504 |a Includes bibliographical references. 
505 0 |a Trivial pursuit / Chris Haney and Scott Abbott -- Magic : the gathering / Richard Garfield -- Dungeons and dragons / Gary Gygax and Dave Arneson -- The Pokemon trading card game -- Tsunekaz Ishihara, Kouichi Ooyama, Takumi Akabane -- Interview with an inventor / Reiner Knizie -- Interview with a publisher / Mike Gray -- What's in it for you? -- How new games happen -- Anatomy of a publisher -- Markets for games -- Mass market games you should know ---- Mass market companies you should know -- Hobby games you should know -- Hobby game companies you should know -- American specialty games and companies you should know -- European games, companies, and an award you should know -- Self-publishing -- What am I getting into? -- Before you print -- After you print -- Selling a game step by step -- How to invent a game -- Game design -- Game development -- Targeting publishers -- Before you submit -- Eight submission strategies -- Contacting publishers -- Protecting your property -- What to do if they say don't say yes -- What to do if they do say yes! -- Game industry's dirty little secret -- Details and resources -- Other resources. 
650 0 |a Games  |x Marketing. 
650 0 |a Games  |x Design and construction  |v Case studies. 
650 0 |a Board game industry  |v Handbooks, manuals, etc. 
650 0 |a Playing card industry  |v Handbooks, manuals, etc. 
998 |a 2010.06.25 
999 f f |i ac8e82aa-5c5f-50cd-9009-2468d59fb636  |s 293198fd-d70b-5546-86ed-67576792383d  |t 0 
952 f f |p Standard Circulation  |a City of Spokane  |b Spokane Public Library  |c Branches  |d Indian Trail  |t 0  |e 794.068 TINSMAN  |h Dewey Decimal classification  |i Non-fiction  |m 37413314549595 
952 f f |p Standard Circulation  |a City of Spokane  |b Spokane Public Library  |c Branches  |d Central  |t 0  |e 794.068 TINSMAN  |h Dewey Decimal classification  |i Non-fiction  |m 37413312695770