The greatest stories ever played
video games and the evolution of storytelling
Book - 2022
"A lifelong gamer with over 20-years experience in the gaming industry examines the storytelling skills in some of the most beloved and moving games of the past thirty years in this fun and informative YA non-fiction title"--
Saved in:
Holdings -
SHAW Middle School
Barcode | Status | Material Type | CallNumber | Availability |
---|---|---|---|---|
37413318366749 | Available | Tween Nonfiction | 794.8 HANSEN | Place a Hold |
Main Author: | |
---|---|
Format: | Book |
Language: | English |
Published: |
New York :
Feiwel and Friends,
2022.
|
Edition: | First edition. |
Subjects: |
MARC
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100 | 1 | |a Hansen, Dustin, |e author. | |
245 | 1 | 4 | |a The greatest stories ever played : |b video games and the evolution of storytelling / |c Dustin Hansen. |
250 | |a First edition. | ||
264 | 1 | |a New York : |b Feiwel and Friends, |c 2022. | |
264 | 4 | |c Ã2022 | |
300 | |a xx, 281 pages : |b illustrations ; |c 24 cm | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a unmediated |b n |2 rdamedia | ||
338 | |a volume |b nc |2 rdacarrier | ||
505 | 0 | |a A note from the author : oh, boy, what have I done? -- Once upon a time -- Uncharted 4 : a thief's end -- Book report : Alan Wake -- Storytelling categories -- Book report : Silent hill 2 -- Persona 5 -- Book report : Grim fandango -- Plot : above-the-neck verbs versus below-the-neck verbs -- Book report : NieR : automata -- Celeste -- Book report : To the moon -- Theme -- Book report : What remains of Edith Finch -- The last of us -- Book report : Chrono trigger -- God of war -- Book report : Horizon zero dawn -- Story structures -- Book report : Hades -- Undertale -- Book report : Final fantasy VII -- POV -- Book report : The witcher 3 : wild hunt -- Bioshock -- Book report : Psychonauts -- The antagonist : Portal and Portal 2 -- Book report : Half-life 2 -- Red dead redemption II -- Book report : Mass effect 2 -- Get inside the hero's head -- Book report : Firewatch -- Journey -- The beginning. | |
520 | |a "A lifelong gamer with over 20-years experience in the gaming industry examines the storytelling skills in some of the most beloved and moving games of the past thirty years in this fun and informative YA non-fiction title"-- |c Provided by publisher. | ||
521 | 1 | |a Ages 13-18 |b Feiwel & Friends. | |
521 | 2 | |a Grades 10-12 |b Feiwel & Friends. | |
650 | 0 | |a Video games |x Authorship |v Juvenile literature. | |
650 | 0 | |a Video games |x History |v Juvenile literature. | |
650 | 0 | |a Storytelling |v Juvenile literature. | |
650 | 1 | |a Video games |x Authorship. | |
650 | 1 | |a Video games |x History. | |
650 | 1 | |a Storytelling. | |
655 | 7 | |a Young adult nonfiction. |2 lcgft | |
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952 | f | f | |p Standard Circulation |a Spokane Public Schools |b Schools |c Middle |d SHAW Middle School |t 0 |e 794.8 HANSEN |i Tween Nonfiction |m 37413318366749 |