The future of entertainment
The future of entertainment
Book - 2021
Presents how technological innovations such as virtual reality, holograms, augmented reality, and artificial intelligence will be used in the future of entertainment. Includes color photographs, fact boxes, a glossary, and additional resources.
Enregistré dans:
Holdings -
Flett Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413320726831 | Walk-in only | Tween Nonfiction | 793 KUROMIY |
| Auteur principal: | |
|---|---|
| Format: | Livre |
| Langue: | English |
| Publié: |
Minneapolis :
Lerner Publications,
[2021]
|
| Collection: | Searchlight books.
|
| Sujets: |
MARC
| LEADER | 00000pam a2200000 i 4500 | ||
|---|---|---|---|
| 001 | 871397 | ||
| 008 | 191119s2021 mnua j b 001 0 eng | ||
| 005 | 20240521122727.0 | ||
| 010 | |a 2019051165 | ||
| 020 | |a 9781541597341 | ||
| 035 | |a (MnBnMLM)MLM07320202 | ||
| 040 | |a DLC |b eng |c DLC |e rda |d DLC |d MnBnMLM | ||
| 042 | |a pcc | ||
| 050 | 0 | 0 | |a GV1203 |b .K94 2021 |
| 082 | 0 | 0 | |a 793 |2 23 |
| 092 | |a 793 KUROMIY | ||
| 100 | 1 | |a Kuromiya, Jun, |d 1992- |e author. | |
| 245 | 1 | 4 | |a The future of entertainment / |c Jun Kuromiya. |
| 264 | 1 | |a Minneapolis : |b Lerner Publications, |c [2021] | |
| 300 | |a 32 pages : |b color illustrations ; |c 24 cm. | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 490 | 1 | |a Searchlight books. Future tech | |
| 504 | |a Includes bibliographical references and index. | ||
| 505 | 0 | |a A virtual world -- Back from the dead -- A new reality -- The future of storytelling. | |
| 520 | |a Presents how technological innovations such as virtual reality, holograms, augmented reality, and artificial intelligence will be used in the future of entertainment. Includes color photographs, fact boxes, a glossary, and additional resources. | ||
| 521 | 2 | |a 3-6. | |
| 650 | 0 | |a Amusements |x Technological innovations. | |
| 650 | 0 | |a Virtual reality. | |
| 650 | 0 | |a Motion pictures. | |
| 830 | 0 | |a Searchlight books. |t Future tech. | |
| 980 | |a SPS Flett |h 793 KUROMIY |m 30.65 |o 37413320726831 |r Standard Circulation |d Tween Nonfiction | ||
| 999 | f | f | |s 52b896c5-a99f-4b7e-a72d-b87b3ace19bf |i f8393190-02df-4921-bf24-5a064cdb5989 |t 0 |
| 952 | f | f | |p Standard Circulation |a Spokane Public Schools |b Schools |c Middle |d Flett Middle School |t 0 |e 793 KUROMIY |i Tween Nonfiction |m 37413320726831 |
| 952 | f | f | |p Standard Circulation |t 1 |e 793 KUROMIY |i Tween Nonfiction |m 37413320926829 |