V-Ray Next for 3ds Max Essential Training

V-Ray Next for 3ds Max Essential Training

with Brian Bradley
Electronic Video - 2019

Get up and running with the V-Ray Next rendering engine inside 3ds Max. Learn how to leverage the many tools and features found in this powerful rendering solution.

Enregistré dans:

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Détails bibliographiques
Collectivité auteur: linkedin.com (Firm)
Autres auteurs: Bradley, Brian (Intervenant)
Format: Électronique Vidéo
Langue:English
Publié: Carpenteria, CA linkedin.com, 2019.
Sujets:
Accès en ligne:View course details on linkedin.com/learning

MARC

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511 1 |a Presenter: Brian Bradley 
520 |a Get up and running with the V-Ray Next rendering engine inside 3ds Max. In this course, instructor Brian Bradley shows how to extend the range of 3ds Max using the many state-of-the-art tools and features found in this edition of the powerful rendering solution. Brian kicks off the course by covering several new tools included in V-Ray Next, including the Lighting Analysis tool and the Viewport IPR. He then dives into critical V-Ray concepts, including materials, image sampling, maps, and lighting, as well as how to create in-camera effects such as depth of field and motion blur. Plus, he shows how to easily add lifelike effects to your 3D models using FX tools such as VRayFur. 
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