Coding activities for building apps with Python
Coding activities for building apps with Python
Book - 2022
"Readers will learn how to code using Python, a popular and highly functional programming language. Readers will code short programs that perform mathematical computations, compare data, store variables, and even produce simple games"--Amazon.
Guardado en:
Holdings -
SHAW Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413320204243 | Awaiting pickup | Tween Nonfiction | 005.1 SMALL |
| Autor principal: | |
|---|---|
| Formato: | Libro |
| Lenguaje: | English |
| Publicado: |
New York :
Rosen Publishing,
2022.
|
| Edición: | First edition. |
| Colección: | Code creator (Rosen Publishing Group)
|
| Materias: |
MARC
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| 100 | 1 | |a Small, Cathleen, |e author. | |
| 245 | 1 | 0 | |a Coding activities for building apps with Python / |c Cathleen Small. |
| 250 | |a First edition. | ||
| 264 | 1 | |a New York : |b Rosen Publishing, |c 2022. | |
| 300 | |a 64 pages : |b color illustrations ; |c 24 cm. | ||
| 336 | |a text |b txt |2 rdacontent | ||
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| 385 | |m Age group |a Early Adolescents |2 ericd | ||
| 490 | 1 | |a Code creator | |
| 505 | 0 | |a Activity 1. Hello, world! Getting your feet wet with Python -- Activity 2. String theory-Python edition -- Activity 3. What date is it? -- Activity 4. You do the math -- Activity 5. Booleans : fun to say and fun to use! -- Activity 6. Let the user have a turn! -- Activity 7. Conversion challenge -- Activity 8. Fun with functions -- Activity 9. Let's roll the dice -- Activity 10. Take a guess -- Career connections. | |
| 520 | |a "Readers will learn how to code using Python, a popular and highly functional programming language. Readers will code short programs that perform mathematical computations, compare data, store variables, and even produce simple games"--Amazon. | ||
| 504 | |a Includes bibliographical references and index. | ||
| 521 | 2 | |a Grades 7-12. | |
| 586 | 8 | |a A Junior Library Guild selection. | |
| 650 | 0 | |a Computer programming |v Juvenile literature. | |
| 650 | 0 | |a Application software |x Development |v Juvenile literature. | |
| 650 | 0 | |a Python (Computer program language) |v Juvenile literature. | |
| 650 | 1 | |a Application software |x Development. | |
| 650 | 1 | |a Computer programming. | |
| 650 | 1 | |a Python (Computer program language) | |
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