Humans vs artificial intelligence
Humans vs artificial intelligence
Book - 2020
Briefly explores the history of artificial intelligence and compares and contrasts human intelligence and ability with AI abilities--such as AI programmed to play games like "Jeopardy!" and able to beat human players. Includes a glossary.
Guardado en:
Holdings -
Flett Middle School
| Barcode | Status | Material Type | CallNumber |
|---|---|---|---|
| 37413320738174 | Walk-in only | Tween Nonfiction | 006.3 MACCARA |
| Autor principal: | |
|---|---|
| Formato: | Libro |
| Lenguaje: | English |
| Publicado: |
Lake Elmo, MN :
Focus Readers,
[2020]
|
| Colección: | Artificial intelligence (Focus Readers (Firm))
|
| Materias: |
MARC
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|---|---|---|---|
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| 008 | 190620s2020 mnua j b 001 0 eng | ||
| 005 | 20240521122957.2 | ||
| 010 | |a 2019025657 | ||
| 020 | |a 9781644930755 | ||
| 035 | |a (MnBnMLM)MLM07208181 | ||
| 040 | |a DLC |b eng |c DLC |e rda |d DLC |d MnBnMLM | ||
| 042 | |a pcc | ||
| 050 | 0 | 0 | |a Q335.4 |b .M335 2020 |
| 082 | 0 | 0 | |a 006.3 |2 23 |
| 092 | |a 006.3 MACCARA | ||
| 100 | 1 | |a MacCarald, Clara, |d 1979- |e author. | |
| 245 | 1 | 0 | |a Humans vs. artificial intelligence / |c by Clara MacCarald. |
| 246 | 3 | |a Humans versus artificial intelligence | |
| 264 | 1 | |a Lake Elmo, MN : |b Focus Readers, |c [2020] | |
| 264 | 2 | |a [Mendota Heights, Minnesota] : |b North Star Editions, |c [2020] | |
| 300 | |a 48 pages : |b illustrations (chiefly color) ; |c 24 cm. | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 490 | 1 | |a Artificial intelligence | |
| 500 | |a "Voyager." | ||
| 504 | |a Includes bibliographical references and index. | ||
| 505 | 0 | |a Human vs. computer -- DeepMind -- Computers playing games -- Deep thinking -- Machine learning -- Humans in jeopardy -- IBM -- Beyond games -- Go to the future -- Focus on humans vs. artificial intelligence. | |
| 510 | 3 | |a School Library Journal, |b 4/2020 | |
| 520 | |a Briefly explores the history of artificial intelligence and compares and contrasts human intelligence and ability with AI abilities--such as AI programmed to play games like "Jeopardy!" and able to beat human players. Includes a glossary. | ||
| 521 | 2 | |a 6-8. | |
| 521 | 8 | |a 830 |b Lexile. | |
| 650 | 0 | |a Artificial intelligence. | |
| 650 | 0 | |a Soft computing. | |
| 650 | 0 | |a Artificial intelligence |x Competitions. | |
| 830 | 0 | |a Artificial intelligence (Focus Readers (Firm)) | |
| 980 | |a SPS Sacajawea |h 006.3 MACCARA |m 34.21 |o 37413321307573 |r Standard Circulation |d Tween Nonfiction | ||
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| 952 | f | f | |p Standard Circulation |t 1 |e 006.3 MACCARA |i Tween Nonfiction |m 37413321706428 |