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00000cam a22000001i 4500 |
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720665 |
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20210428110800.0 |
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191118t20192019nyua j 000 1 eng d |
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|a 2019286919
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020 |
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|a 9780062872142
|q (hardcover)
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020 |
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|a 0062872141
|q (hardcover)
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035 |
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|a (OCoLC)1121387263
|z (OCoLC)1081375902
|z (OCoLC)1122719908
|z (OCoLC)1130077448
|z (OCoLC)1242271617
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037 |
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|b Harpercollins Childrens Books, Attn Elaine Nealon 53 Glenmaura National Blvd Ste 300, Moosaic, PA, USA, 18507-2132
|n SAN 200-2086
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040 |
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|a TOH
|b eng
|e rda
|c DLC
|d EXR
|d VP@
|d OI6
|d UAP
|d YDX
|d BDX
|d LMJ
|d TOH
|d T7X
|d OCLCF
|d NYP
|d UAB
|d NZAUC
|d OCLCO
|d EHK
|d FSIMP
|d QJK
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042 |
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|a lccopycat
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082 |
0 |
4 |
|a [Fic]
|2 23
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092 |
0 |
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|a J ODONNEL
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100 |
1 |
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|a O'Donnell, Tom,
|e author.
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245 |
1 |
0 |
|a Homerooms & hall passes /
|c by Tom O'Donnell.
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246 |
3 |
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|a Homerooms and hall passes
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250 |
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|a First edition.
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264 |
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1 |
|a New York, New York :
|b Balzer + Bray, an Imprint of HarperCollins Publishers,
|c 2019
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264 |
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4 |
|c ©2019
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300 |
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|a 337 pages :
|b illustrations ;
|c 22 cm
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a unmediated
|b n
|2 rdamedia
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338 |
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|a volume
|b nc
|2 rdacarrier
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500 |
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|a Illustrated endpapers.
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521 |
1 |
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|a Ages 8-12.
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520 |
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|a "In the mystical realm of Bríandalör, every day the brave and the bold delve into hidden temples or forgotten dungeons, battling vile monsters and evil wizards to loot their treasure hoards for sweet, sweet magic items. But in their free time, our heroes--Thromdurr the mighty barbarian, Devis the shifty thief, Vela the noble paladin, Sorrowshade the Gloom Elf assassin, and Albiorix the (good!) wizard--need to relax and unwind. That's why they meet up once a week to play Homerooms & Hall Passes: a role-playing game where they assume the characters of average American eighth graders. But when the five young adventurers are magically transported into their H&H game by an ancient curse, they must band together to survive their toughest challenge yet: middle school. Who knew that battling ogres would be easier than passing algebra or navigating the cafeteria social scene? They must use what they've learned from playing Homerooms & Hall Passes to figure out how to save their game world (which might actually be real...)."--
|c Publisher's description.
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650 |
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0 |
|a Middle school students
|v Juvenile fiction.
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650 |
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0 |
|a Middle schools
|v Juvenile fiction.
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650 |
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|a Role playing
|v Juvenile fiction.
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650 |
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0 |
|a Fantasy games
|v Juvenile fiction.
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655 |
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7 |
|a Fantasy fiction
|v Juvenile fiction.
|2 lcgft
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655 |
|
7 |
|a Humorous fiction
|v Juvenile fiction.
|2 lcgft
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998 |
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|a 2021.03.22
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999 |
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|s 9a75d7a9-aec0-5de0-87e4-733c57a75ff1
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952 |
f |
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|p Standard Circulation
|a City of Spokane
|b Spokane Public Library
|c Branches
|d Shadle
|t 0
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|i Childrens Fiction
|j None
|m 37413318927011
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952 |
f |
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|p Standard Circulation
|a City of Spokane
|b Spokane Public Library
|c Branches
|d South Hill
|t 0
|e J ODONNEL
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|i Childrens Fiction
|j None
|m 37413318927029
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952 |
f |
f |
|p Standard Circulation
|a City of Spokane
|b Spokane Public Library
|c Branches
|d Indian Trail
|t 0
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|m 37413318926997
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952 |
f |
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|p Standard Circulation
|a City of Spokane
|b Spokane Public Library
|c Branches
|d Hillyard
|t 0
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|m 37413318927003
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