Homerooms & hall passes

Homerooms & hall passes

by Tom O'Donnell
Book - 2019

"In the mystical realm of Bríandalör, every day the brave and the bold delve into hidden temples or forgotten dungeons, battling vile monsters and evil wizards to loot their treasure hoards for sweet, sweet magic items. But in their free time, our heroes--Thromdurr the mighty barbarian, Devis the shifty thief, Vela the noble paladin, Sorrowshade the Gloom Elf assassin, and Albiorix the (good!) wizard--need to relax and unwind. That's why they meet up once a week to play Homerooms & Hall Passes: a role-playing game where they assume the characters of average American eighth graders. But when the five young adventurers are magically transported into their H&H game by an ancient curse, they must band together to survive their toughest challenge yet: middle school. Who knew that battling ogres would be easier than passing algebra or navigating the cafeteria social scene? They must use what they've learned from playing Homerooms & Hall Passes to figure out how to save their game world (which might actually be real...)."--

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Hillyard

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37413318927003 Disponible Childrens Fiction J ODONNEL

Indian Trail

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37413318926997 Disponible Childrens Fiction J ODONNEL

South Hill

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37413318927029 Disponible Childrens Fiction J ODONNEL
Detalles Bibliográficos
Autor principal: O'Donnell, Tom (Autor)
Formato: Libro
Lenguaje:English
Publicado: New York, New York : Balzer + Bray, an Imprint of HarperCollins Publishers, 2019
Edición:First edition.
Materias:
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250 |a First edition. 
264 1 |a New York, New York :  |b Balzer + Bray, an Imprint of HarperCollins Publishers,  |c 2019 
264 4 |c ©2019 
300 |a 337 pages :  |b illustrations ;  |c 22 cm 
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521 1 |a Ages 8-12. 
520 |a "In the mystical realm of Bríandalör, every day the brave and the bold delve into hidden temples or forgotten dungeons, battling vile monsters and evil wizards to loot their treasure hoards for sweet, sweet magic items. But in their free time, our heroes--Thromdurr the mighty barbarian, Devis the shifty thief, Vela the noble paladin, Sorrowshade the Gloom Elf assassin, and Albiorix the (good!) wizard--need to relax and unwind. That's why they meet up once a week to play Homerooms & Hall Passes: a role-playing game where they assume the characters of average American eighth graders. But when the five young adventurers are magically transported into their H&H game by an ancient curse, they must band together to survive their toughest challenge yet: middle school. Who knew that battling ogres would be easier than passing algebra or navigating the cafeteria social scene? They must use what they've learned from playing Homerooms & Hall Passes to figure out how to save their game world (which might actually be real...)."--  |c Publisher's description. 
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